About
I’m Dennis Roy. I build digital projects, practical tools and 3D solutions. What started as individual ideas has grown into a portfolio of knowledge platforms, interactive utilities, games and a small commercial 3D-printing service.
Why this site exists
dennisroy.com is the shared stage for projects that can look unrelated at first: a 3D-printing service, a VR knowledge portal and a surface-repair platform are very different topics. What connects them is the way they are built: identify a real problem, structure the information, build something useful and keep improving it.
From small ideas to independent products
I like projects with a clear purpose and their own visual identity. Some begin as a single tool, others as a knowledge site or a technical experiment. If the idea proves useful, it grows into a platform with its own structure, content and often its own utilities.
I do not try to make every project look the same. LayerCompass should feel like a modern 3D-printing reference platform, FastenerBench like a technical workbench and PrepMorrow like calm household preparedness. The common thread is usefulness, clarity and continuous refinement.
NexaForge3D: the commercial project
NexaForge3D has a distinct role in the portfolio. It is my small business for 3D printing, 3D scanning and custom solutions in Germany. The focus is on real enquiries and physical results rather than editorial content.
How I work
Research, development and design belong together. Modern web technology, automation and AI help me explore, structure and execute faster, while decisions about direction, quality and development remain project-specific.
- Start with the problem: a tool or article should answer a real question better.
- Build in meaningful steps: changes are grouped, tested and refined.
- Create useful tools: calculators, finders and assistants are added when they offer real value.
- Prefer evergreen value: many projects are designed to stay useful over time.
- Learn from signals: search data, usage patterns and feedback help determine what gets built next.
From ideas to platforms
What comes next
The portfolio remains open-ended. Some sites are expanding their content, others are gaining new tools or technical capabilities. Games such as Blobby and the remaster of the original War of the Island are intended to get their own place here once they are ready to be presented publicly.